/**************************************************************

  Created for Fletcher Aluminium by Shane Jenner
  
  Copyright (C) 2003 by Fletcher Aluminium, Shane Jenner.
  All rights reserved.
  
**************************************************************/

//------------------------------------------------------------------------------------

function array(n) 
{
	for(i = 0; i < n; i++) 
		this[i] = 0;
	this.length = n;
}
//------------------------------------------------------------------------------------

function integer(n) 
{ 
	return n%(0xffffffff+1); 
}
//------------------------------------------------------------------------------------

function shr(a, b) 
{
	a = integer(a);
	b = integer(b);
	if (a - 0x80000000 >= 0) 
	{
		a = a%0x80000000;
		a>>=b;
		a += 0x40000000>>(b-1);
	} 
	else
		a>>=b;
	return a;
}
//------------------------------------------------------------------------------------

function shl1(a) 
{
	a = a%0x80000000;
	if (a&0x40000000 == 0x40000000)
	{
		a -= 0x40000000;  
		a *= 2;
		a += 0x80000000;
	} 
	else
		a *= 2;
	return a;
}
//------------------------------------------------------------------------------------

function shl(a, b) 
{
	a = integer(a);
	b = integer(b);
	for (var i = 0; i < b; i++) 
		a = shl1(a);
	return a;
}
//------------------------------------------------------------------------------------

function and(a, b) 
{
	a = integer(a);
	b = integer(b);
	var t1 = (a - 0x80000000);
	var t2 = (b - 0x80000000);
	if (t1 >= 0) 
		if (t2 >= 0) 
			return ((t1&t2) + 0x80000000);
		else
		    return (t1&b);
	else
		  if (t2 >= 0)
			return (a&t2);
		else
		    return (a&b);  
}
//------------------------------------------------------------------------------------

function or(a, b) 
{
	a = integer(a);
	b = integer(b);
	var t1 = (a - 0x80000000);
	var t2 = (b - 0x80000000);
	if (t1 >= 0) 
		if (t2 >= 0) 
			return ((t1|t2) + 0x80000000);
		else
		    return ((t1|b) + 0x80000000);
	else
		  if (t2 >= 0)
			return ((a|t2) + 0x80000000);
		else
		    return (a|b);  
}
//------------------------------------------------------------------------------------

function xor(a, b) 
{
	a = integer(a);
	b = integer(b);
	var t1 = (a - 0x80000000);
	var t2 = (b - 0x80000000);
	if (t1 >= 0) 
		if (t2 >= 0) 
			return (t1^t2);
		else
		    return ((t1^b) + 0x80000000);
	else
		if (t2>=0)
			return ((a^t2) + 0x80000000);
		else
		    return (a^b);  
}
//------------------------------------------------------------------------------------

function not(a) 
{
	a = integer(a);
	return (0xffffffff - a);
}
//------------------------------------------------------------------------------------

	var state = new array(4); 
    var count = new array(2);
	count[0] = 0;
	count[1] = 0;                     
    var buffer = new array(64); 
    var transformBuffer = new array(16); 
    var digestBits = new array(16);

    var S11 = 7;
    var S12 = 12;
    var S13 = 17;
    var S14 = 22;
    var S21 = 5;
    var S22 = 9;
    var S23 = 14;
    var S24 = 20;
    var S31 = 4;
    var S32 = 11;
    var S33 = 16;
    var S34 = 23;
    var S41 = 6;
    var S42 = 10;
    var S43 = 15;
    var S44 = 21;
//------------------------------------------------------------------------------------

function F(x, y, z) 
{
	return or(and(x, y), and(not(x), z));
}
//------------------------------------------------------------------------------------

function G(x, y, z) 
{
	return or(and(x, z), and(y, not(z)));
}
//------------------------------------------------------------------------------------

function H(x, y, z) 
{
	return xor(xor(x, y), z);
}
//------------------------------------------------------------------------------------

function I(x, y, z) 
{
	return xor(y, or(x, not(z)));
}
//------------------------------------------------------------------------------------

function rotateLeft(a, n) 
{
	return or(shl(a, n), (shr(a, (32 - n))));
}
//------------------------------------------------------------------------------------

function FF(a, b, c, d, x, s, ac) 
{
    a = a + F(b, c, d) + x + ac;
	a = rotateLeft(a, s);
	a = a + b;
	return a;
}
//------------------------------------------------------------------------------------

function GG(a, b, c, d, x, s, ac) 
{
	a = a + G(b, c, d) + x + ac;
	a = rotateLeft(a, s);
	a = a + b;
	return a;
}
//------------------------------------------------------------------------------------

function HH(a, b, c, d, x, s, ac) 
{
	a = a + H(b, c, d) + x + ac;
	a = rotateLeft(a, s);
	a = a + b;
	return a;
}
//------------------------------------------------------------------------------------

function II(a, b, c, d, x, s, ac) 
{
	a = a + I(b, c, d) + x + ac;
	a = rotateLeft(a, s);
	a = a + b;
	return a;
}
//------------------------------------------------------------------------------------

function transform(buf, offset) 
{ 
	var a = 0, b = 0, c = 0, d = 0; 
	var x = transformBuffer;
	
	a = state[0];
	b = state[1];
	c = state[2];
	d = state[3];
	
	for (i = 0; i < 16; i++) 
	{
	    x[i] = and(buf[i*4+offset],0xff);
	    for (j = 1; j < 4; j++) 
	    {
			x[i] += shl(and(buf[i * 4 + j + offset], 0xff), j * 8);
		}
	}

	/* Round 1 */
	a = FF ( a, b, c, d, x[ 0], S11, 0xd76aa478); /* 1 */
	d = FF ( d, a, b, c, x[ 1], S12, 0xe8c7b756); /* 2 */
	c = FF ( c, d, a, b, x[ 2], S13, 0x242070db); /* 3 */
	b = FF ( b, c, d, a, x[ 3], S14, 0xc1bdceee); /* 4 */
	a = FF ( a, b, c, d, x[ 4], S11, 0xf57c0faf); /* 5 */
	d = FF ( d, a, b, c, x[ 5], S12, 0x4787c62a); /* 6 */
	c = FF ( c, d, a, b, x[ 6], S13, 0xa8304613); /* 7 */
	b = FF ( b, c, d, a, x[ 7], S14, 0xfd469501); /* 8 */
	a = FF ( a, b, c, d, x[ 8], S11, 0x698098d8); /* 9 */
	d = FF ( d, a, b, c, x[ 9], S12, 0x8b44f7af); /* 10 */
	c = FF ( c, d, a, b, x[10], S13, 0xffff5bb1); /* 11 */
	b = FF ( b, c, d, a, x[11], S14, 0x895cd7be); /* 12 */
	a = FF ( a, b, c, d, x[12], S11, 0x6b901122); /* 13 */
	d = FF ( d, a, b, c, x[13], S12, 0xfd987193); /* 14 */
	c = FF ( c, d, a, b, x[14], S13, 0xa679438e); /* 15 */
	b = FF ( b, c, d, a, x[15], S14, 0x49b40821); /* 16 */

	/* Round 2 */
	a = GG ( a, b, c, d, x[ 1], S21, 0xf61e2562); /* 17 */
	d = GG ( d, a, b, c, x[ 6], S22, 0xc040b340); /* 18 */
	c = GG ( c, d, a, b, x[11], S23, 0x265e5a51); /* 19 */
	b = GG ( b, c, d, a, x[ 0], S24, 0xe9b6c7aa); /* 20 */
	a = GG ( a, b, c, d, x[ 5], S21, 0xd62f105d); /* 21 */
	d = GG ( d, a, b, c, x[10], S22,  0x2441453); /* 22 */
	c = GG ( c, d, a, b, x[15], S23, 0xd8a1e681); /* 23 */
	b = GG ( b, c, d, a, x[ 4], S24, 0xe7d3fbc8); /* 24 */
	a = GG ( a, b, c, d, x[ 9], S21, 0x21e1cde6); /* 25 */
	d = GG ( d, a, b, c, x[14], S22, 0xc33707d6); /* 26 */
	c = GG ( c, d, a, b, x[ 3], S23, 0xf4d50d87); /* 27 */
	b = GG ( b, c, d, a, x[ 8], S24, 0x455a14ed); /* 28 */
	a = GG ( a, b, c, d, x[13], S21, 0xa9e3e905); /* 29 */
	d = GG ( d, a, b, c, x[ 2], S22, 0xfcefa3f8); /* 30 */
	c = GG ( c, d, a, b, x[ 7], S23, 0x676f02d9); /* 31 */
	b = GG ( b, c, d, a, x[12], S24, 0x8d2a4c8a); /* 32 */

	/* Round 3 */
	a = HH ( a, b, c, d, x[ 5], S31, 0xfffa3942); /* 33 */
	d = HH ( d, a, b, c, x[ 8], S32, 0x8771f681); /* 34 */
	c = HH ( c, d, a, b, x[11], S33, 0x6d9d6122); /* 35 */
	b = HH ( b, c, d, a, x[14], S34, 0xfde5380c); /* 36 */
	a = HH ( a, b, c, d, x[ 1], S31, 0xa4beea44); /* 37 */
	d = HH ( d, a, b, c, x[ 4], S32, 0x4bdecfa9); /* 38 */
	c = HH ( c, d, a, b, x[ 7], S33, 0xf6bb4b60); /* 39 */
	b = HH ( b, c, d, a, x[10], S34, 0xbebfbc70); /* 40 */
	a = HH ( a, b, c, d, x[13], S31, 0x289b7ec6); /* 41 */
	d = HH ( d, a, b, c, x[ 0], S32, 0xeaa127fa); /* 42 */
	c = HH ( c, d, a, b, x[ 3], S33, 0xd4ef3085); /* 43 */
	b = HH ( b, c, d, a, x[ 6], S34,  0x4881d05); /* 44 */
	a = HH ( a, b, c, d, x[ 9], S31, 0xd9d4d039); /* 45 */
	d = HH ( d, a, b, c, x[12], S32, 0xe6db99e5); /* 46 */
	c = HH ( c, d, a, b, x[15], S33, 0x1fa27cf8); /* 47 */
	b = HH ( b, c, d, a, x[ 2], S34, 0xc4ac5665); /* 48 */

	/* Round 4 */
	a = II ( a, b, c, d, x[ 0], S41, 0xf4292244); /* 49 */
	d = II ( d, a, b, c, x[ 7], S42, 0x432aff97); /* 50 */
	c = II ( c, d, a, b, x[14], S43, 0xab9423a7); /* 51 */
	b = II ( b, c, d, a, x[ 5], S44, 0xfc93a039); /* 52 */
	a = II ( a, b, c, d, x[12], S41, 0x655b59c3); /* 53 */
	d = II ( d, a, b, c, x[ 3], S42, 0x8f0ccc92); /* 54 */
	c = II ( c, d, a, b, x[10], S43, 0xffeff47d); /* 55 */
	b = II ( b, c, d, a, x[ 1], S44, 0x85845dd1); /* 56 */
	a = II ( a, b, c, d, x[ 8], S41, 0x6fa87e4f); /* 57 */
	d = II ( d, a, b, c, x[15], S42, 0xfe2ce6e0); /* 58 */
	c = II ( c, d, a, b, x[ 6], S43, 0xa3014314); /* 59 */
	b = II ( b, c, d, a, x[13], S44, 0x4e0811a1); /* 60 */
	a = II ( a, b, c, d, x[ 4], S41, 0xf7537e82); /* 61 */
	d = II ( d, a, b, c, x[11], S42, 0xbd3af235); /* 62 */
	c = II ( c, d, a, b, x[ 2], S43, 0x2ad7d2bb); /* 63 */
	b = II ( b, c, d, a, x[ 9], S44, 0xeb86d391); /* 64 */

	state[0] += a;
	state[1] += b;
	state[2] += c;
	state[3] += d;

}
//------------------------------------------------------------------------------------

function init() 
{
	count[0] = count[1] = 0;
	state[0] = 0x67452301;
	state[1] = 0xefcdab89;
	state[2] = 0x98badcfe;
	state[3] = 0x10325476;
	for (i = 0; i < digestBits.length; i++)
	    digestBits[i] = 0;
}
//------------------------------------------------------------------------------------

function update(b) 
{ 
	var index,i;
	
	index = and(shr(count[0],3) , 0x3f);
	if (count[0] < 0xffffffff - 7) 
	  count[0] += 8;
	else 
	{
		count[1]++;
		count[0] -= 0xffffffff + 1;
	      count[0]+=8;
	}
	buffer[index] = and(b, 0xff);
	if (index  >= 63) 
	{
	    transform(buffer, 0);
	}
}
//------------------------------------------------------------------------------------

function finish() 
{
	var bits = new array(8);
	var	padding; 
	var	i=0, index=0, padLen=0;

	for (i = 0; i < 4; i++) 
	{
	    bits[i] = and(shr(count[0],(i * 8)), 0xff);
	}
	for (i = 0; i < 4; i++) 
	{
	    bits[i+4]=and(shr(count[1],(i * 8)), 0xff);
	}
	index = and(shr(count[0], 3) ,0x3f);
	padLen = (index < 56) ? (56 - index) : (120 - index);
	padding = new array(64); 
	padding[0] = 0x80;
	for (i = 0; i < padLen; i++)
		update(padding[i]);
	for (i = 0; i < 8; i++) 
		update(bits[i]);

	for (i = 0; i < 4; i++) 
	{
	    for (j = 0; j < 4; j++) 
	    {
			digestBits[i * 4 + j] = and(shr(state[i], (j * 8)) , 0xff);
	    }
	} 
}
//------------------------------------------------------------------------------------

function hexa(n) 
{
	var hexa_h = "0123456789abcdef";
	var hexa_c = ""; 
	var hexa_m = n;
	for (hexa_i=0;hexa_i<8;hexa_i++) 
	{
		hexa_c = hexa_h.charAt(Math.abs(hexa_m)%16) + hexa_c;
		hexa_m = Math.floor(hexa_m / 16);
	}
	return hexa_c;
}
//------------------------------------------------------------------------------------

var ascii = "01234567890123456789012345678901 !\"#$%&'()*+,-./0123456789:;<=>?@" +
	"ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz{|}~";

//------------------------------------------------------------------------------------

function MD5(entree) 
{
	var l, s, k, ka, kb, kc, kd;

	init();
	for (k = 0; k < entree.length; k++) 
	{
		l=entree.charAt(k);
		update(ascii.lastIndexOf(l));
	}
	finish();
	ka = kb = kc = kd = 0;
	for (i = 0; i < 4; i++) 
		ka += shl(digestBits[15-i], (i * 8));
	for (i = 4; i < 8; i++) 
		kb += shl(digestBits[15 - i], ((i - 4) * 8));
	for (i = 8; i < 12; i++) 
		kc += shl(digestBits[15 - i], ((i - 8) * 8));
	for (i = 12; i < 16; i++) 
		kd += shl(digestBits[15 - i], ((i - 12) * 8));
	s = hexa(kd) + hexa(kc) + hexa(kb) + hexa(ka);
	return s;
}
//------------------------------------------------------------------------------------


